Friday, March 18, 2011

week 3 blog1

GAME REVIEW #1: MOST EFFECTIVE Learning Game
*   Name of the game that taught you the MOST about its learning topic: Third-world farmer
*  What social issue or educational topic does the game explore? Economy
*  What can you learn from this game?  The good and bads of life.
*  What game genre is it? Do you think this genre is a good choice for creating a learning game? Why or why not? Strategy it shows the old way of doing things and the modern way.
*  Design Analysis (Does it look good? Does it clearly illustrate the issue or learning concept?) It looks a little real not perfect but closes.
*  Usability Analysis (Is it clear what you need to do as a player? Does it work well?)  Yes it clear and works pretty good.
*  Suggestions for improvement. How would you change the gameplay to make the learning and play experience work together better? More animations and characters doing things
*  List 2-3 things that you would like to learn how to do (in terms of functionality, design or content) How to design the movement, the look and the function.
GAME REVIEW #2: LEAST EFFECTIVE Learning Game
*  Name of the game that taught you the LEAST about its learning topic: drift runner
*  What social issue or educational topic does the game explore? Driving a car
*  What can you learn from this game?  nothing
*  What game genre is it? Do you think this genre is a good choice for creating a learning game? Why or why not? Racing and yes racing is a popular sport.
*  Design Analysis (Does it look good? Does it clearly illustrate the issue or learning concept?) not really the clarity is a joke.
*  Usability Analysis (Is it clear what you need to do as a player? Does it work well?)Yes it is to play.
*  Suggestions for improvement. How would you change the gameplay to make the learning and play experience work together better? Better graphics  
*  List 2-3 things that you would like to learn how to do (in terms of functionality, design or content) 3D thing, life like designs, and driving cars.


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